Sutherland-Hodgman Polygon Clipping
Sequentially clip any arbitrary polygon against Left, Right, Bottom, and Top view edges, keeping track of inside/outside status.
4
Input Vertices
4
Output Vertices
Convex Clip
Clipper Type
60 FPS
Render Cycle
Live C++ OpenGL Code
Mathematical Trace
Adjust clip boundary to watch the polygon output vertex list adapt.